Sunday, October 14, 2012

0x10c Website update!


The newest game from Notch (Markus Persson, original creator of minecraft) 0x10c's website has received a nice new website! The website went from being general about the game to a word press blog format. On the new site, updated October 13, there are two new and exciting posts that will stir up alot of excitement among many of the 0x10c enthusists and shows that Notch has actually been doing lots of hard work.
The first post is a video of some gameplay of the current version of the game. The majority of it is just the player running around the ship shooting the laser. The video really shows off more of the lighting features of the engine that Notch is using than anything else. It does also show some of the features that the ship will have, asuming that the ship will be the same for ever. The video also shows some of features, like the 3d model of a person standing off to the side at the beginning of the video, it is unclear if this person will be in game on the ship or if it is supposed to be the player character model, considering the relatively high res and complicated 3d model (compared to minecraft) one can assume that this might be the player model. One other thing that I noticed about the model is that it looks like something out of TF2.

Some of the ship features shown off during the video include what is supposed to be the main component of the game, the DCPU-16 computers. The first one seen has lots of text of the screen, there is a year on the screen, it reads 1984. This could be seen as a reference to any number of things. The screen also reads as having a total of 64 kilobytes of ram with only 40 kilobytes being free. (right at the beginning of the video 0:01) He leaves the room and goes to what appears to be the stern of the ship (related to what appears to be the bridge, shown later) and shoots at what I assume to be either the power generator on the ship or the engine, there is no interaction with the object tho, shots fired go right through it.  Next the video goes to a window and shows what appears to be a planet with rings and at least one moon (both purple). The next part is the exciting part, he head to the bridge and begins to show off some of the more complicated features that are planned for the game. Throughout the video he looks up at what appear to be hatches in the roof, perhaps hinting at a ventelation or jefferies (Star Trek!) system through out the ship. The hatch in the bridge has a light hanging in it that shows off some of the very cool shader and lighting features that are currently in the game. He goes to the right most computer on the "bridge" and types in the command "crash" which does just what you would expect, it crashes all the computers, not just the one that it was typed into. The crash visual is just lots of random colors with different characters. The light given off by the monitors as the computers crash is, in my opinion, a very realistic effect. At the very end of the video the player gets caught in a pit at the bridge and shows off the jumping of the current engine, but is unable to escape the pit.

The next post, on the same day as the video is about the way that notch has decided to design the game, unlike minecraft he has decided to include the server portion of the engine with the single player from the beginning of the game. He goes on to talk about some of the latency and the problems and other things that he has encountered working on the multiplayer component of the game.

http://www.youtube.com/watch?v=nYojT0Xgt9Y&feature=player_embedded

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